
Sunrise and sunset can be very unusual from certain vantage points on
the planet Mercury. Since the period of one orbit around the Sun (i.e.
one Mercury ``year'') for Mercury is about 1.5 times the period for one rotation
of Mercury on its axis (i.e. one Mercury ``day''), the apparent path of the
Sun across the sky for an observer on the surface of Mercury can be quite
complex. From certain points on the surface, an astronaut would not see
a sunrise followed by smooth progression of the sun across the sky from
east to west to sunset, but a something altogether more interesting. After
sunrise in the east, the Sun travels up the sky to a certain point but stops
before reaching the zenith, reverses and sets in the east! It then rises
again in the east, moves quickly across the sky to set in the west, then
rises in the west, travels a short distance eastward across the sky, then
reverses and sets again in the west. Click on the mosaicked image of Mercury above or
here to see a video from such a vantage
point. The inset to the video shows a red dot which traces the apparent
path of the Sun relative to a Mercury-centered coordinate system. Vectors,
along with the mathematics of circular motion described in the next section,
provide an easy way of quantitatively describing this rather complex
celestial motion.
The description of more than one dimension demands the introduction of vectors to our discussion. Vectors are simply a mathematical short-hand for describing any quantity that has both a direction and a magnitude. As usual, we will start our discussion of this new concept of combining direction and magnitude by relating back to things we already know and understand (by the way, it is a common practice in physics to build on subjects covered before so it is crucial that you understand each topic as it is introduced. You are bound to see that topic again as the basis for yet another new topic).
The simplest description of a vector in action is the displacement. Up to
this point, we have really only considered motion along one axis, but,
obviously, its possible for a object to have a more complicated path of
motion. Consider a particle which moves along the dashed path between points
and
as shown in the
following figure.

For practical purposes, all that matters as far as displacement is concerned
is how far your final position is from your original position. The fact
that you took a long path to get there means your average velocity will be
small when calculated between
and
, but the
displacement is the same no matter what path you take. In other words,
when we calculate displacement, we take into account only the distance between
the final and initial positions. We lose all information about the path
taken. In some sense, this seems like a loss of information, but, as you
will see later, the independence of displacement from the path taken allows
you to make very powerful statements about describing what the particle is
doing when it reaches its final position. This is because nature itself,
in many instances, cares only about the initial and final positions and not
on the path taken, but we leave the exploration of that to later courses ...
Now that we've described in words what the displacement is, how do we write
it down mathematically? From our knowledge of trigonometry, we know that
one way of specifying the distance between points
and
is to form
a right triangle as shown below.

One leg of the right triangle runs from
to
while the other runs from
to
. We can calculate
the length of each of these legs trivially, as
for the
horizontal leg and
for the vertical leg. The length of the
displacement (let's call it r
is then
by the Pythagorean theorem. Another way of looking at it is to say that
the displacement, r, is really made of two components,
and
.
Each of these components is also a
displacement, in fact, these components are just the one-dimensional
displacements we have been used to using all along. The displacement r
is a vector which has two components, one along the
x-direction and one along the y-direction.
The magnitude or length of r is given by the
equation we showed above while the direction of r
is given, typically, by specifying
its angle with respect to the horizontal. In this case, the angle is
, where
The symbol used most often for indicating that a certain quantity behaves
like a vector (i.e. needs to have a direction and magnitude to be completely
specified) is to place a little arrow above the variable for that quantity,
e.g. is
the vector displacement shown in the above figures.
We can note here that there are two ways of specifying a vector. One is
to give its magnitude and its direction in terms of an angle with respect
to an axis of the coordinate system. The other is to specify its components.
Specifying the components is equivalent to specifying the vector
since we can derive both the magnitude and direction of the vector from
its components as we just showed. We can also derive the components from
knowledge of the magnitude and direction by again resorting to trigonometry
Generally, the component specification for a vector is given by a set of
symbols which may be new to you. The symbol
stands
for the unit vector in the y-direction while the
symbol
stands for the unit vector in the x-direction. A unit
vector is simply a vector that has a magnitude of 1 (in whatever the
appropriate units are for the coordinate system you are using). For the
present case, the component along the horizontal would be
while that
along the vertical is
.
These horizontal and vertical vectors have magnitudes equal to the lengths
of the components and directions along the x and y
directions which is just what we want. To specify
,
then, we would write
We can easily generalize this scheme to three dimensions by adding in an z-direction component as shown below.

The unit vector notation for the z-direction is
. The
generalization from two to three dimensions is easy. We state, without
proof, that the length of the vector
in
three dimesions is
Obviously, the vector notation for
is
In addition, it's important to note that the components are at right angles to each other and are therefore completely independent of each other. That is to say, no component along any axis has itself a component along any other axis. This is the reason for the independence of motion along horizontal and vertical directions that we saw in the trajectory motion section. Since we have defined the displacement as a vector, it should be obvious to you that velocity and acceleration, which are derived from the displacement, are also vectors, i.e. they have direction and magnitude. Since the components of vectors are independent, we expect that the components of motion are independent. An object can be accelerating along one component's direction and completely motionless along the other component direction (e.g. a falling object can be accelerating downward while having no motion along the horizontal whatsoever).
Of course, it should be obvious that force acts like a vector in that it has a direction and a magnitude. All of the rules on getting components, combining them to make a complete vector, etc. apply to force.
With components comes the inevitable task of remembering our trigonometry, so if you have not refreshed your memory of it by now, you will with the following example and next set of exercises.
SOLUTION: We begin by drawing an accurate sketch of the situation so that we can define our coordinate system and keep straight the forces.

The figure above shows the golf club force at angle
, the force of
gravity, the coordinate system for y and x, and
the trajectory of the
ball due to the forces acting on it. We first get the components of the
forces acting. For
,
we have
Thus, the force
could be written as
in unit vector notation. The weight has only one component in the
direction.
Therefore,
.
Although the weight continues to act on the ball throughout its trajectory,
acts only for 0.001 s. During this time, which we will call
, the net external
force on the ball is
We can find the acceleration on the ball during this time as
We can find the final velocity attained over this time as
After losing contact with the club, the only force acting on the ball is
gravity. We can take the final velocity just after losing contact with
the club to be the initial velocity for free-fall flight of the ball.
For the moment, we can use a shorter notation for the velocity by noting
[ v_0 = v_0x i + v_0y j ]
where and
for the initial
velocity just after contact with the club.
We can look at the x component of the ball's trajectory to find the time for the ball to travel from the ground to its highest point and back to the ground again since the beginning and end point are known [
Now we can find the horizontal distance (called the range R) traveled in this time. Note that during the ball's flight there are no forces acting in the y direction and hence no y acceleration.

Try exercise
4-4
to get some experience with trajectory problems.

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