Simple Harmonic Motion

We've previously written down an expression for describing the x motion of a particle moving around a circular path with a constant speed and found that it is the same expression that describes the x motion for a mass being pushed and pulled about by a horizontal spring. The connection is important since it's one of the first hints that mathematical descriptions of this type might be much further reaching than just the two examples we've considered. In fact, the more you study nature, the more you realize that the description we've given, in terms of the equation of motion and its solution, is widely applicable to a huge number of phenomena. While we need to generalize the description a bit to consider the effects of friction (unescapable in the real world), what we've latched onto is a piece of mathematics that shows up all throughout classical and even quantum physics: the Simple Harmonic Oscillator.

The definition of a simple harmonic oscillator is any system which undergoes simple harmonic motion. Simple harmonic motion, in turn, is the term we use to describe any system who's equation of motion is given by the form

d2x/dt2 = -(constant)*x

The translation: let x be the measurement of some kind of position. The position can be in units of meters, light-years, radians, etc. As long as change in x describes displacement of some kind, the equation above says that the second derivative of x with respect to time must be equal to the negative of some magnitude times x. We say magnitude here to indicate that the constant in the above equation must be positive. The name of the motion, dx/dt, that we apply to solution, x(t), of this equation is simple harmonic motion. The harmonic part comes because one of the natural phenomena that this equation applies to is the generation of sounds from musical instruments. The simple part applies because the description leaves out the effects of friction and other forces that would effect the motion. This is the simplest description of a system that oscillates, i.e. repeats it's motion over and over.

The solution to this equation is one we've already specified. By analogy to the case of the spring and the object in uniform circular motion:

x(t) = A cos(wt + d)

where A is the amplitude, or maximum distance from equilibrium, omega is the angular frequency of the motion and is equal to sqrt[constant] in value, and delta is the phase. The phase gives us information on the initial position, velocity, and acceleration of the motion (at t = 0). The angular frequency, as we saw in the last lecture, is related to the period, T, of the motion by the relationship

w = 2p/T

For uniform circular motion, we have a ready interpretation for each of these quantities: A is the radius of the circular path followed by the particle, omega is the angular velocity, d(theta)/dt, for the motion, and the phase tells us the initial value of theta. For the spring, A is the maximum extent to which the spring is pushed or pulled from its equilibrium length, omega is given by sqrt[k/m] and is also equal to 2p/T with T being the period, and delta relates to the initial position of the mass m being operated on by the spring. If you want to know why the circular motion expression and spring expression look the same, check here.

Now we need to do something practical with our new found knowledge. It will be awhile before you find out just how universal this simple harmonic equation is, suffice it to say that you will see it again in descriptions of everything from sound, to earthquakes, to optics. For now, let's stick to a few more plebian examples. The goal of problems involving simple harmonic motion is first to show that they are simple harmonic, then find the appropriate relationships between omega, delta, position, velocity, etc. The definition of simple harmonic motion is that the equation of motion for the system must look like

d2x/dt2 = -(constant)*x

so your first goal is to show this. In the process, you will have to find the appropriate expression for the "constant". Then, you know that omega = sqrt[constant], the amplitude, A, and the phase, delta, can usually be found from the description of the problem, the velocity is dx/dt, etc.

Example 1:

Solution:


Example 2:

Solution:



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